The mish-mash of music and graphical choices feel weird at first, but I like that it gives the feeling of a strange bootleg video game.Not sure if I have the time to dedicate to it right now. Attempting to do a one credit clear on hard is extremely daunting.I just got through it but man, that's tough. One section in 8-3 almost seems to demand constant running and well-timed jumps, otherwise the next couple jumps become a lot harder with Nipper plants. I am tempted to just run through the levels. You really need to commit to your jumps when midair movement is so stiff. SMB1 physics make the running-and-jumping more slippery and "committed".It actually makes me want to look for bonus rooms, which is rare for any hack. I think it's cool that coins and lives actually matter in this hack for hard mode players.Kind of been out of the SMW hacking loop for a while, but this one is pretty cool! Haven't finished yet (I'm paused on 8-3) but so far it's quite difficult. If you're even a little interested in classic Mario platforming, please play this hack I recently did a hard mode clear, which wasn't as hard as I thought (but definitely tricky if you're a first time player). It captures the feel of playing SMB1 extremely well. EDIT: Just to sum up my thoughts: This hack is really great. Kirby Super Star Ultra (DS) - Aerial Fortress Kabulaĭonkey Kong Country (SNES) - The Credits Concerto Ys III: Wanderers from Ys (Genesis) - Illburns Ruins Super Mario All-Stars - Super Mario Bros. Ragnarok Online (PC) - Dancing Christmas in the 13th MonthĮversion (PC) - All is. Lethal Enforcers (SNES) - Rolling Bad Guyįortress 2 Blue (PC) - Welcome To Skull's Hell Kirby 64: The Crystal Shards (N64) - Quiet ForestĬastlevania: Bloodlines (Genesis) - Reincarnated Soul Sonic CD (JP) (Sega CD) - Quartz Quadrant Zone (Present) Pokemon Mystery Dungeon Explorers of Darkness/Time/Sky (DS) - Hidden Land Pokémon Ruby/Sapphire/Emerald (GBA) - Ever Grande City Super Castlevania IV (SNES) - Bloody Tears Kirby's Dream Land 3 (SNES) - Ripple Field 2ĭonkey Kong Country 2 (SNES) - Krook's Marchįinal Fantasy V (SNES) - Clash on the Big Bridge Kirby's Dream Land 3 (SNES) - Grass Land 1 Sonic 3 & Knuckles (Genesis) - Flying Battery Zone Act 1 Sonic The Hedgehog 2 (Genesis) - Hill Top Zone Sonic The Hedgehog (Genesis) - Green Hill Zoneĭonkey Kong Country 2 (SNES) - Token Tangoĭonkey Kong Country (SNES) - Cave Dweller Concert This is also one of the most aesthetically pleasing hacks I've ever played, as everything blended together very well, including the music. No overworld map exists in this hack and instead uses the level intros from SMAS upon the start of a level. You're a better player than I am if you can beat these two levels without savestates or rewinds. Seriously, that Lakitu in 4-4 will do whatever he can to kill Mario, and those Nipper plants from SMB3 in 8-3 were so much of a pain that I must have loaded a savestate/rewinded at least thirty times in this level. Two of the hardest levels for me was 4-4 and 8-3. The good news is that you have infinite lives, which might encourage some people to try to beat the game without savestates or rewinds. The high difficulty in this hack is especially true if you haven't yet mastered SMB1's physics, particularly with running and jumping. It's an extremely difficult hack, but it does not escalate into Kaizo territory. SMB2, SMB3, Yoshi's Island, Sonic, and other great titles.
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